Back to Evolution Project page
#include <evolutionle/src/sprite.h>
Public Members | |||
![]() | ![]() | long int | major_version |
![]() | ![]() | long int | minor_version |
![]() | ![]() | long int | level_width |
![]() | ![]() | long int | level_height |
![]() | ![]() | long int | num_sprites_on_screen |
![]() | ![]() | long int | num_grounds_on_screen |
![]() | ![]() | char | reserved [1000] |
Definition at line 28 of file evolutionle/src/sprite.h.
long int file_header::major_version |
Definition at line 29 of file evolutionle/src/sprite.h.
long int file_header::minor_version |
Definition at line 29 of file evolutionle/src/sprite.h.
long int file_header::level_width |
Definition at line 30 of file evolutionle/src/sprite.h.
long int file_header::level_height |
Definition at line 30 of file evolutionle/src/sprite.h.
long int file_header::num_sprites_on_screen |
Definition at line 31 of file evolutionle/src/sprite.h.
long int file_header::num_grounds_on_screen |
Definition at line 32 of file evolutionle/src/sprite.h.
char file_header::reserved[1000] |
Definition at line 34 of file evolutionle/src/sprite.h.