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#include <ScreenLoadLevel.h>
Class diagram for TScreenLoadLevel:
Public Members | |||
![]() | ![]() | TScreenLoadLevel (CL_ResourceManager* resources_new, TLevel * gamelevel) | |
![]() | ![]() | virtual | ~TScreenLoadLevel () |
![]() | ![]() | virtual int | Show () |
![]() | ![]() | This function Shows the screen itself. |
Definition at line 5 of file ScreenLoadLevel.h.
TScreenLoadLevel::TScreenLoadLevel (CL_ResourceManager * resources_new, TLevel * gamelevel) |
Definition at line 7 of file ScreenLoadLevel.h.
virtual TScreenLoadLevel::~TScreenLoadLevel () [inline, virtual]
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Definition at line 9 of file ScreenLoadLevel.h.
int TScreenLoadLevel::Show () [virtual]
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This function Shows the screen itself.
Reimplemented from TScreen.
Definition at line 7 of file ScreenLoadLevel.cc.