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evolution.scr

00001 
00002 
00003 section Images{
00004 //  sfx_start       = ../resources/images/start.wav (type=sample);
00005 //      player1         = ../resources/images/p1.tga    (type=surface, x=0, y=0, width=320, height=256, array=3x1);
00006         background  = ../resources/images/background.tga (type=surface);
00007 }
00008 
00009 section Fonts
00010 {
00011     font    = ../resources/images/clanfont.pcx (type=font, x=129, y=209, tcol=0, spacelen=6, letters=ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789);
00012 }

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