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00001 #ifndef SCREENMENU_EVO 00002 #define SCREENMENU_EVO 00003 #include "Screen.h" 00004 #include <stdio.h> 00005 00006 class TScreenMenu : TScreen { 00007 public: 00008 TScreenMenu(CL_ResourceManager *resources_new, TLevel * gamelevel): TScreen(resources_new, gamelevel) { 00009 } 00010 virtual ~TScreenMenu(){ 00011 } 00012 00013 virtual int Show(); 00014 private: 00015 00016 protected: 00017 }; 00018 00019 00020 #endif //SCREENMENU_SS